;; hook API functions

; in-movie menu:
;
@ ADDR &ODRT &NDRT  x301003 x00053C  x302003 x00053C  ; DrawTextA        -> wc4_draw_text
@ ADDR &OFNT &NFNT  x301003 x0003E0  x302003 x0003E0  ; CreateFontA      -> wc4_create_font

;   ,     -     :
;
@ ADDR &OSTC &NSTC  x301003 x0003E8  x302003 x0003E8  ; SetTextColor     -> wc4_settextcolor

; game translation:
;
@ ADDR &OFIL &NFIL  x301003 x0003FC  x302003 x0003FC  ; CreateFileA      -> wc4_create_file
@ ADDR &OCLO &NCLO  x301003 x0004A0  x302003 x0004A0  ; CloseHandle      -> wc4_close_handle
@ ADDR &OPTR &NPTR  x301003 x000504  x302003 x000504  ; SetFilePointer   -> wc4_set_file_ptr
@ ADDR &OREA &NREA  x301003 x000488  x302003 x000488  ; ReadFile         -> wc4_read_file

;   ..\iffsubs\callsign.txt     :
;
@ ADDR &OGMS &NGMS  x301003 x000574  x302003 x000574  ; GetMessage       -> wc4_get_message

; obsoleted/debugging:
;
; @ ADDR &OGPA &NGPA  x301003 x00048C  x302003 x00048C  ; GetProcAddress   -> wc4_get_procaddr
; @ ADDR &OLLI &NLLI  x301003 x000494  x302003 x000494  ; LoadLibraryA     -> wc4_load_library
; @ ADDR &OCON &NCON  x301003 x000410  x302003 x000410  ; ReadConsoleInput -> wc4_read_console_input
; @ ADDR &OPMS &NPMS  x301003 x000590  x302003 x000590  ; PeekMessage      -> wc4_peek_message
; @ ADDR &OTMS &NTMS  x301003 x000570  x302003 x000570  ; TranslateMessage -> wc4_translate_message
