51							// Number of powerups
// Powerup 0, you'd better work or I'm going to bloody kill you 
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
0							// Action index
0							// Number of floating point params
2							// Number of integer params
100							// Integer param #1 (minimum credits)
1000						// Integer param #2 (maximum credits)
0							// Group inclusion
37							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 1
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
0							// Action index
0							// Number of floating point params
2							// Number of integer params
2000						// Integer param #1 (minimum credits)
10000						// Integer param #2 (maximum credits)
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 2
Pedestrians glued to ground!
sglue.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
1							// Action index
1							// Number of floating point params
0							// Floating point param #1 (speed factor)
0							// Number of integer params
32							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 3
Giant pedestrians!
Sgiant.PIX					// Icon
1							// Fizzle type
60							// Time limit (-1 instantaneous, 0 whole race, x seconds)
2							// Action index
1							// Number of floating point params
2.0							// Floating point param #1 (size factor)
0							// Number of integer params
16							// Group inclusion
40							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 4
Explosive pedestrians!
Cexplo.PIX				// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
3							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 5
Hot rod!
chotrod.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
9							// Action index
7							// Number of floating point params
8							// Floating point param #1 (speed factor)
2.2							// Grip multiplier
1.0							// Floating point param #1 (front suspension give multiplier)
1.5							// Floating point param #2 (rear suspension give multiplier)
0.0							// Floating point param #3 (front extra ride height)
0.15						// Floating point param #4 (rear extra ride height)
1.5							// Floating point param #5 (damping multiplier)
0							// Number of integer params
7							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 6
Turbo pedestrians!
Dturbped.PIX					// Icon
2							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
1							// Action index
1							// Number of floating point params
4.0							// Floating point param #1 (speed factor)
0							// Number of integer params
32							// Group inclusion
39							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 7
Invulnerability!
Cinvun.PIX				// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
5							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 8
Free repairs!
Crepair.PIX					// Icon
0							// Fizzle type
60							// Time limit (-1 instantaneous, 0 whole race, x seconds)
6							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 9
Instant repair!
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
7							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 10
Timer frozen!/Timer thaw!/
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
8							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 11
Underwater ability!
Cwater.PIX					// Icon
0							// Fizzle type
120							// Time limit (-1 instantaneous, 0 whole race, x seconds)
10							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 12
Time bonus
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
11							// Action index
0							// Number of floating point params
2							// Number of integer params
5							// Integer param #1 (minimum time)
30							// Integer param #2 (maximum time)
0							// Group inclusion
37							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 13
Oh dear, bodywork trashed!
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
12							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
43							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 14 (mine)
n/a
none						// Icon 
1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
30							// Action index
4							// Number of floating point params
2.0							// Floating point param #2 (min y strength)
10.0						// Floating point param #2 (max y strength)
2							// Floating point param #1 (max roll rate)
2							// Floating point param #1 (max pitch rate)
0							// Number of integer params
0							// Group inclusion
21							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 15
Frozen opponents!
Cofreze.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
14							// Action index
1							// Number of floating point params
0							// Floating point param #1 (speed factor)
0							// Number of integer params
64							// Group inclusion
38							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 16
Frozen cops!
Ccfreze.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
15							// Action index
1							// Number of floating point params
0							// Floating point param #1 (speed factor)
0							// Number of integer params
128							// Group inclusion
38							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 17
Turbo opponents!
Dturbopp.PIX				// Icon
2							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
14							// Action index
1							// Number of floating point params
2.0							// Floating point param #1 (speed factor)
0							// Number of integer params
64							// Group inclusion
39							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 18
Turbo cops!
Dturbcop.PIX				// Icon
2							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
15							// Action index
1							// Number of floating point params
2.0							// Floating point param #1 (speed factor)
0							// Number of integer params
128							// Group inclusion
39							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 19
Lunar Gravity...
sgravm.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
16							// Action index
1							// Number of floating point params
0.35						// Floating point param #1 (gravity divisor)
0							// Number of integer params
512							// Group inclusion
40							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 20
Pinball mode!
Srubber.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
17							// Action index
1							// Number of floating point params
3.0							// Floating point param #1 (collision energy factor)
0							// Number of integer params
0							// Group inclusion
40							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 21
Wall climber!
Swall.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
18							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 22
Bouncey bouncey!
sbounce.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
19							// Action index
2							// Number of floating point params
0.5							// Floating point param #1 (rate)
6.0							// Floating point param #2 (strength)
0							// Number of integer params
0							// Group inclusion
39							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 23
Oh dear, jelly suspension!
Sjelly.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
20							// Action index
5							// Number of floating point params
2.0							// Floating point param #1 (front suspension give multiplier)
2.0							// Floating point param #2 (rear suspension give multiplier)
0.25						// Floating point param #3 (front extra ride height)
0.25						// Floating point param #4 (rear extra ride height)
0.1							// Floating point param #5 (damping multiplier)
0							// Number of integer params
4							// Group inclusion
39							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 24
Pedestrians shown on map
cviewped.PIX					// Icon
0							// Fizzle type
0							// Time limit (-1 instantaneous, 0 whole race, x seconds)
29							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 25
Pedestrian Electro-bastard Ray
selectro.PIX					// Icon (none!)
0							// Fizzle type
60							// Time limit (-1 instantaneous, 0 whole race, x seconds)
31							// Action index
1							// Number of floating point params
3.2							// Floating point param #2 (min y strength)
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 26
Greased tyres!
Dgrease.PIX					// Icon
2							// Fizzle type
20							// Time limit (-1 instantaneous, 0 whole race, x seconds)
21							// Action index
1							// Number of floating point params
0.2							// Floating point param #1 (tyre grip multiplier)
0							// Number of integer params
2							// Group inclusion
39							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 27
Acme Damage Magnifier!
Cdamage.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
22							// Action index
1							// Number of floating point params
3							// Floating point param #1 (opponent damage multiplier)
0							// Number of integer params
8							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 28 - Random selection
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
4							// Action index
0							// Number of floating point params
67							// Number of integer params
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
7			// Invulnerability!
7			// Invulnerability!
7			// Invulnerability!
8			// Free repairs!
8			// Free repairs!
8			// Free repairs!
9			// Instant repair!
9			// Instant repair!
9			// Instant repair!
15			// Frozen opponents!
15			// Frozen opponents!
15			// Frozen opponents!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
34			// Turbo!
34			// Turbo!
34			// Turbo!
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
6			// Turbo pedestrians!
6			// Turbo pedestrians!
46			// Super Slow Pedestrians!
46			// Super Slow Pedestrians!
711			// Underwater ability!
11			// Underwater ability!
16			// Frozen cops!
16			// Frozen cops!
17			// Turbo opponents!
17			// Turbo opponents!
18			// Turbo cops!
18			// Turbo cops!
20			// Pinball mode!
20			// Pinball mode!
32			// Instant handbrake!
32			// Instant handbrake!
35			// Mega-turbo!
35			// Mega-turbo!
36			// Blind pedestrians
36			// Blind pedestrians
41			// Drugs!!!
41			// Drugs!!!
39			// Solid granite car!
39			// Solid granite car!
26			// Greased tyres!
5			// Hot rod!
48			// Hyper Turbo!
4			// Explosive pedestrians!
13			// Oh dear, bodywork trashed!
43			// Pedestrian harvest!
3			// Giant pedestrians!
47			// Miniture pedestrians!
25			// Pedestrian Electro-bastard Ray
21			// Wall climber!
22			// Bouncey bouncey!
24			// Pedestrians shown on map
37			// Pedestrian respawn!
40			// Rock springs!
42			// Grip-o-matic tyres!
23			// Oh dear, jelly suspension!
44			// Vesuvian corpses!
45			// Gravity from jupiter!
19			// Gravity has gone strange...
0							// Group inclusion
-1							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 29 - Random selection
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
4							// Action index
0							// Number of floating point params
67							// Number of integer params
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
7			// Invulnerability!
7			// Invulnerability!
7			// Invulnerability!
8			// Free repairs!
8			// Free repairs!
8			// Free repairs!
9			// Instant repair!
9			// Instant repair!
9			// Instant repair!
15			// Frozen opponents!
15			// Frozen opponents!
15			// Frozen opponents!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
34			// Turbo!
34			// Turbo!
34			// Turbo!
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
6			// Turbo pedestrians!
6			// Turbo pedestrians!
46			// Super Slow Pedestrians!
46			// Super Slow Pedestrians!
711			// Underwater ability!
11			// Underwater ability!
16			// Frozen cops!
16			// Frozen cops!
17			// Turbo opponents!
17			// Turbo opponents!
18			// Turbo cops!
18			// Turbo cops!
20			// Pinball mode!
20			// Pinball mode!
32			// Instant handbrake!
32			// Instant handbrake!
35			// Mega-turbo!
35			// Mega-turbo!
36			// Blind pedestrians
36			// Blind pedestrians
41			// Drugs!!!
41			// Drugs!!!
39			// Solid granite car!
39			// Solid granite car!
26			// Greased tyres!
5			// Hot rod!
48			// Hyper Turbo!
4			// Explosive pedestrians!
13			// Oh dear, bodywork trashed!
43			// Pedestrian harvest!
3			// Giant pedestrians!
47			// Miniture pedestrians!
25			// Pedestrian Electro-bastard Ray
21			// Wall climber!
22			// Bouncey bouncey!
24			// Pedestrians shown on map
37			// Pedestrian respawn!
40			// Rock springs!
42			// Grip-o-matic tyres!
23			// Oh dear, jelly suspension!
44			// Vesuvian corpses!
45			// Gravity from jupiter!
19			// Gravity has gone strange...
0							// Group inclusion
-1							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 30 - Random selection
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
4							// Action index
0							// Number of floating point params
67							// Number of integer params
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
7			// Invulnerability!
7			// Invulnerability!
7			// Invulnerability!
8			// Free repairs!
8			// Free repairs!
8			// Free repairs!
9			// Instant repair!
9			// Instant repair!
9			// Instant repair!
15			// Frozen opponents!
15			// Frozen opponents!
15			// Frozen opponents!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
34			// Turbo!
34			// Turbo!
34			// Turbo!
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
6			// Turbo pedestrians!
6			// Turbo pedestrians!
46			// Super Slow Pedestrians!
46			// Super Slow Pedestrians!
711			// Underwater ability!
11			// Underwater ability!
16			// Frozen cops!
16			// Frozen cops!
17			// Turbo opponents!
17			// Turbo opponents!
18			// Turbo cops!
18			// Turbo cops!
20			// Pinball mode!
20			// Pinball mode!
32			// Instant handbrake!
32			// Instant handbrake!
35			// Mega-turbo!
35			// Mega-turbo!
36			// Blind pedestrians
36			// Blind pedestrians
41			// Drugs!!!
41			// Drugs!!!
39			// Solid granite car!
39			// Solid granite car!
26			// Greased tyres!
5			// Hot rod!
48			// Hyper Turbo!
4			// Explosive pedestrians!
13			// Oh dear, bodywork trashed!
43			// Pedestrian harvest!
3			// Giant pedestrians!
47			// Miniture pedestrians!
25			// Pedestrian Electro-bastard Ray
21			// Wall climber!
22			// Bouncey bouncey!
24			// Pedestrians shown on map
37			// Pedestrian respawn!
40			// Rock springs!
42			// Grip-o-matic tyres!
23			// Oh dear, jelly suspension!
44			// Vesuvian corpses!
45			// Gravity from jupiter!
19			// Gravity has gone strange...
0							// Group inclusion
-1							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 31 - Random selection
n/a
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
4							// Action index
0							// Number of floating point params
67							// Number of integer params
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
2			// Pedestrians glued to ground!
7			// Invulnerability!
7			// Invulnerability!
7			// Invulnerability!
8			// Free repairs!
8			// Free repairs!
8			// Free repairs!
9			// Instant repair!
9			// Instant repair!
9			// Instant repair!
15			// Frozen opponents!
15			// Frozen opponents!
15			// Frozen opponents!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
27			// Acme Damage Magnifier!
34			// Turbo!
34			// Turbo!
34			// Turbo!
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
38			// 5 Free recovery vouchers
6			// Turbo pedestrians!
6			// Turbo pedestrians!
46			// Super Slow Pedestrians!
46			// Super Slow Pedestrians!
711			// Underwater ability!
11			// Underwater ability!
16			// Frozen cops!
16			// Frozen cops!
17			// Turbo opponents!
17			// Turbo opponents!
18			// Turbo cops!
18			// Turbo cops!
20			// Pinball mode!
20			// Pinball mode!
32			// Instant handbrake!
32			// Instant handbrake!
35			// Mega-turbo!
35			// Mega-turbo!
36			// Blind pedestrians
36			// Blind pedestrians
41			// Drugs!!!
41			// Drugs!!!
39			// Solid granite car!
39			// Solid granite car!
26			// Greased tyres!
5			// Hot rod!
48			// Hyper Turbo!
4			// Explosive pedestrians!
13			// Oh dear, bodywork trashed!
43			// Pedestrian harvest!
3			// Giant pedestrians!
47			// Miniture pedestrians!
25			// Pedestrian Electro-bastard Ray
21			// Wall climber!
22			// Bouncey bouncey!
24			// Pedestrians shown on map
37			// Pedestrian respawn!
40			// Rock springs!
42			// Grip-o-matic tyres!
23			// Oh dear, jelly suspension!
44			// Vesuvian corpses!
45			// Gravity from jupiter!
19			// Gravity has gone strange...
0							// Group inclusion
-1							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 32
Instant handbrake!
chand.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
28							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 33
Pedestrians from Hades
cviewop.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
23							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
2							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 34
Turbo!
cturbo.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
9							// Action index
7							// Number of floating point params
2							// Floating point param #1 (speed factor)
1							// Grip multiplier
1.0							// Floating point param #1 (front suspension give multiplier)
1.0							// Floating point param #2 (rear suspension give multiplier)
0.0							// Floating point param #3 (front extra ride height)
0.0							// Floating point param #4 (rear extra ride height)
1.0							// Floating point param #5 (damping multiplier)
0							// Number of integer params
7							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 35
Mega-turbo!
cmturbo.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
9							// Action index
7							// Number of floating point params
4							// Floating point param #1 (speed factor)
1							// Grip multiplier
1.0							// Floating point param #1 (front suspension give multiplier)
1.0							// Floating point param #2 (rear suspension give multiplier)
0.0							// Floating point param #3 (front extra ride height)
0.0							// Floating point param #4 (rear extra ride height)
1.0							// Floating point param #5 (damping multiplier)
0							// Number of integer params
7							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 36
Blind pedestrians
sblind.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
24							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 37
Pedestrian respawn!
Cpfreze.PIX					// Icon
0							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
25							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 38
5 Free recovery vouchers
c5vouch.PIX					// Icon
0							// Fizzle type
0							// Time limit (-1 instantaneous, 0 whole race, x seconds)
26							// Action index
0							// Number of floating point params
1							// Number of integer params
5							// Number of vouchers
256							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 39
Solid granite car!
csolid.PIX					// Icon
0							// Fizzle type
45							// Time limit (-1 instantaneous, 0 whole race, x seconds)
27							// Action index
1							// Number of floating point params
50							// Mass multiplier
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 40
Rock springs!
srockspr.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
20							// Action index
5							// Number of floating point params
0.5							// Floating point param #1 (front suspension give multiplier)
0.5							// Floating point param #2 (rear suspension give multiplier)
-0.01						// Floating point param #3 (front extra ride height)
-0.01						// Floating point param #4 (rear extra ride height)
1.0							// Floating point param #5 (damping multiplier)
0							// Number of integer params
4							// Group inclusion
40							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 41
Drugs!!!
Sdrugs.PIX					// Icon
1							// Fizzle type
5							// Time limit (-1 instantaneous, 0 whole race, x seconds)
13							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
39							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 42
Grip-o-matic tyres!
Dgrip.PIX					// Icon
2							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
21							// Action index
1							// Number of floating point params
3.5							// Floating point param #1 (tyre grip multiplier)
0							// Number of integer params
2							// Group inclusion
40							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 43
Pedestrian harvest!
sharvest.PIX					// Icon (none!)
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
32							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 44
Vesuvian corpses!
svus.PIX					// Icon (none!)
0							// Fizzle type
120							// Time limit (-1 instantaneous, 0 whole race, x seconds)
33							// Action index
0							// Number of floating point params
0							// Number of integer params
0							// Group inclusion
38							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 45
Gravity from Jupiter!
Sgravj.PIX					// Icon
1							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
16							// Action index
1							// Number of floating point params
5							// Floating point param #1 (gravity divisor)
0							// Number of integer params
512							// Group inclusion
40							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 46 (8-bit mine)
n/a
none						// Icon 
1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
30							// Action index
4							// Number of floating point params
2.0							// Floating point param #2 (min y strength)
10.0						// Floating point param #2 (max y strength)
2							// Floating point param #1 (max roll rate)
2							// Floating point param #1 (max pitch rate)
0							// Number of integer params
0							// Group inclusion
21							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 47
MOLLUSC PEDESTRIANS!
SNAIL.PIX				// Icon
2							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
1							// Action index
1							// Number of floating point params
0.25						// Floating point param #1 (speed factor)
0							// Number of integer params
32							// Group inclusion
39							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 48
Miniature Pedestrians!
SMICRO.PIX					// Icon
1							// Fizzle type
60							// Time limit (-1 instantaneous, 0 whole race, x seconds)
2							// Action index
1							// Number of floating point params
0.5							// Floating point param #1 (size factor)
0							// Number of integer params
16							// Group inclusion
40							// Pratcam sequence
1							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 49
Turbo Nutter Bastard Nitrous!
cNUTTER.PIX					// Icon
0							// Fizzle type
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
9							// Action index
7							// Number of floating point params
8							// Floating point param #1 (speed factor)
1.5							// Grip multiplier
1.0							// Floating point param #1 (front suspension give multiplier)
1.0							// Floating point param #2 (rear suspension give multiplier)
0.0							// Floating point param #3 (front extra ride height)
0.0					// Floating point param #4 (rear extra ride height)
1.0							// Floating point param #5 (damping multiplier)
0							// Number of integer params
7							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
// Powerup 50
Got 'im  in the bollocks!
none						// Icon
-1							// Fizzle type
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
0							// Action index
0							// Number of floating point params
2							// Number of integer params
20000						// Integer param #1 (minimum credits)
20000						// Integer param #2 (maximum credits)
0							// Group inclusion
38							// Pratcam sequence
0							// Net type (0 = local, 1 = global, 2 = don't use)
