<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/">
  <channel>
    <title>International Zone</title>
    <description>The forum for English-speaking users.</description>
    <pubDate>Fri, 17 Jul 2026 14:25:51 +0000</pubDate>
    <lastBuildDate>Fri, 17 Jul 2026 14:25:51 +0000</lastBuildDate>
    <generator>Форум Old-Games.RU. Всё о старых играх</generator>
    <link>https://www.old-games.ru/forum/forums/international-zone.54/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.old-games.ru/forum/forums/international-zone.54/index.rss"/>
    <item>
      <title>Hacks / translations for your favorite 8-16-bit console games</title>
      <pubDate>Tue, 07 Jul 2026 10:46:54 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/hacks-translations-for-your-favorite-8-16-bit-console-games.109773/</link>
      <guid>https://www.old-games.ru/forum/threads/hacks-translations-for-your-favorite-8-16-bit-console-games.109773/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[Although I&#039;ve been collecting ROMs for my favorite consoles for years, it&#039;s not until relatively recently that I&#039;ve started caring about hacks. I mean, the real thing should be enough for everyone, right? Yet, there are so many cool hacks out there that&#039;s hard to ignore them.<br />
<br />
In this thread I&#039;ll list some of my favorite console game hacks. It won&#039;t be a complete list by any means, just an apetizer for those who are willing to try some of them a an apetizer. In the case of some systems, I&#039;ll...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/hacks-translations-for-your-favorite-8-16-bit-console-games.109773/" class="internalLink">Hacks / translations for your favorite 8-16-bit console games</a>]]></content:encoded>
      <slash:comments>161</slash:comments>
    </item>
    <item>
      <title>How I Learned to Stop Worrying and Love MAME</title>
      <pubDate>Mon, 06 Jul 2026 13:22:09 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/how-i-learned-to-stop-worrying-and-love-mame.119000/</link>
      <guid>https://www.old-games.ru/forum/threads/how-i-learned-to-stop-worrying-and-love-mame.119000/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline">Introduction.<br />
<br />
<img src="https://i.imgur.com/F6r26Nj.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/F6r26Nj.png" /> <br />
</span></b><br />
Before you ask, this is going to be a beginner&#039;s guide to <a href="https://www.mamedev.org/" target="_blank" class="externalLink" rel="nofollow">MAME</a>, the popular multi-arcade (and multi-machine) emulator. I plan to cover its characteristics, basic usage, tell you how to perform maintenance (such as updating the ROMs) and finally mention some alternatives to MAME you may consider.<br />
<br />
MAME (which stands for Multiple Arcade Machine Emulator) was originally the creation...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/how-i-learned-to-stop-worrying-and-love-mame.119000/" class="internalLink">How I Learned to Stop Worrying and Love MAME</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>The Game Boy ripoffs thread</title>
      <pubDate>Tue, 30 Jun 2026 18:16:36 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/the-game-boy-ripoffs-thread.119994/</link>
      <guid>https://www.old-games.ru/forum/threads/the-game-boy-ripoffs-thread.119994/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[Aka &quot;Mum, this is not the console I wanted!&quot;<br />
<br />
If you&#039;ve had the patience to follow my threads on ancient computers and consoles, you&#039;ll have noticed I didn&#039;t pay any attention to handheld devices. There are a number of reasons for that.<br />
<br />
1) I owned an original Game Boy and I never wanted any other handheld. And who needs a guide to know about the Game Boy anyway?<br />
<br />
2) I did try the Game Gear (too bulky, too few games, mediocre display) and the Atari Lynx (cool tiny Mega Drive-like system, but...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/the-game-boy-ripoffs-thread.119994/" class="internalLink">The Game Boy ripoffs thread</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>North &amp; South overview</title>
      <pubDate>Fri, 26 Jun 2026 14:28:43 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/north-south-overview.120356/</link>
      <guid>https://www.old-games.ru/forum/threads/north-south-overview.120356/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/LTrL7Pu.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/LTrL7Pu.png" /><br />
<br />
This is another review that nobody asked for, for one my favorite games from my childhood, <b>North &amp; South</b> !<br />
<br />
<b>North &amp; South</b> is a videogame that doesn&#039;t look like much these days, but it was quite especial when I first laid my eyes on it on 1989. It was the first Amstrad CPC game that I saw that took two tapes, the very first game I played that used icons, and also the first strategy game I saw that stressed being fun over historical...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/north-south-overview.120356/" class="internalLink">North &amp; South overview</a>]]></content:encoded>
    </item>
    <item>
      <title>NEC PC-98 guide</title>
      <pubDate>Tue, 23 Jun 2026 17:37:57 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/nec-pc-98-guide.108685/</link>
      <guid>https://www.old-games.ru/forum/threads/nec-pc-98-guide.108685/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<a href="https://www.old-games.ru/forum/attachments/291391/" target="_blank">Посмотреть вложение 291391</a>
	

<br />
<br />
The <b>NEC PC-98</b> were a series of computers developed by NEC during the years 1982 and 2000. They were designed as a competitor for the <b>IBM PC</b> in the Japanese market. Unmodified IBM PCs couldn&#039;t display Japanese characters, and NEC used this and other advantages, such as superior graphics, to introduce their own computers in business environments.<br />
<br />
The PC-98 are computer hybrids, using both PC components -mainly, the CPU- and NEC propietary hardware...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/nec-pc-98-guide.108685/" class="internalLink">NEC PC-98 guide</a>]]></content:encoded>
      <slash:comments>53</slash:comments>
    </item>
    <item>
      <title>F-19 Stealth Fighter overview and more</title>
      <pubDate>Mon, 01 Jun 2026 10:58:38 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/f-19-stealth-fighter-overview-and-more.119907/</link>
      <guid>https://www.old-games.ru/forum/threads/f-19-stealth-fighter-overview-and-more.119907/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/wrF6jRT.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/wrF6jRT.png" /><br />
<br />
After writing about <b>M1 Tank Platoon</b> and <b>B-17 Flying Fortress</b> , I think it&#039;s time to talk about the elephant in the room, the series of MicroProse games made up of <b>F-19 Stealth Fighter</b> , <b>F-15 Strike Eagle II</b> and <b>F-117A Stealth Fighter 2.0</b> . I think (although I lack any evidence) they are the most popular simulators from MicroProse, and they also have many elements in common.<br />
<br />
I also think that, rather than make...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/f-19-stealth-fighter-overview-and-more.119907/" class="internalLink">F-19 Stealth Fighter overview and more</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>M1 Tank Platoon rookie guide</title>
      <pubDate>Sat, 09 May 2026 17:01:47 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/m1-tank-platoon-rookie-guide.119750/</link>
      <guid>https://www.old-games.ru/forum/threads/m1-tank-platoon-rookie-guide.119750/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/Ht2o2pS.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/Ht2o2pS.png" /><br />
<br />
I was a bit reluctant to post about this game... it&#039;s not because this is a Russian phorum and the game a relic of Cold War. After all, many games from that era are too. My issue with this game is that while I&#039;ve played it for years and I love it I just can&#039;t claim a deep knowledge of it.<br />
<br />
Because, see, when I finally moved from 8-bit to my first PC clone, one of the genres I really felt like exploring were military simulations. I had been reading...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/m1-tank-platoon-rookie-guide.119750/" class="internalLink">M1 Tank Platoon rookie guide</a>]]></content:encoded>
    </item>
    <item>
      <title>Quest for Glory V: Dragon Fire</title>
      <pubDate>Mon, 04 May 2026 01:42:15 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/quest-for-glory-v-dragon-fire.89094/</link>
      <guid>https://www.old-games.ru/forum/threads/quest-for-glory-v-dragon-fire.89094/</guid>
      <author>invalid@example.com (Thpwg)</author>
      <dc:creator>Thpwg</dc:creator>
      <content:encoded><![CDATA[<b><span style="font-size: 15px">Quest for Glory V: Dragon Fire<br />
Поход за славой 5: Огонь дракона</span></b><br />
<br />
<b><span style="font-size: 15px">Hello Everybodi,<br />
I&#039;m a new member and I participate<br />
in the development of a &quot;<b>universal patch</b>&quot;<br />
&quot;multilingua project&quot; for Quest for Glory 5.<br />
Part of my job is to obtaining the translation<br />
for the introductory cutscene &quot;<a href="https://mega.nz/#!Y8MjyaYC!QBvaROhRHbqrvmeIi5qUtDXiEPJRLwBwZrhsy0LPHHc" target="_blank" class="externalLink" rel="nofollow">1.MOV</a>&quot;.</span></b><br />
<br />
<b><b><span style="text-decoration: underline"><span style="font-size: 15px">I would like to translate this text into Russian...</span></span></b></b><br />
<br />
<a href="https://www.old-games.ru/forum/threads/quest-for-glory-v-dragon-fire.89094/" class="internalLink">Quest for Glory V: Dragon Fire</a>]]></content:encoded>
      <slash:comments>24</slash:comments>
    </item>
    <item>
      <title>4th generation video consoles: 16-bits arrive</title>
      <pubDate>Wed, 29 Apr 2026 18:45:26 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/4th-generation-video-consoles-16-bits-arrive.119108/</link>
      <guid>https://www.old-games.ru/forum/threads/4th-generation-video-consoles-16-bits-arrive.119108/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[Let&#039;s keep going in our trip through memory lane. This thread will cover the arrival of the first 16-bit videogame consoles during the late 1980s and first 1990s. Which means I plan to speak about the <b>PC Engine / TurboGrafx</b> from NEC, the <b>Sega Genesis / Mega Drive</b> and the <b>Super Famicom / SNES</b>. And maybe about the <b>SuperGrafx</b> and the <b>Super A&#039;can</b> too, we&#039;ll see.<br />
<br />
<b><span style="text-decoration: underline">NEC PC Engine / TurboGrafx-16 / Turbografx (1987)<br />
<br />
<img src="https://i.imgur.com/MvtbKit.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/MvtbKit.png" />...</span></b><br />
<br />
<a href="https://www.old-games.ru/forum/threads/4th-generation-video-consoles-16-bits-arrive.119108/" class="internalLink">4th generation video consoles: 16-bits arrive</a>]]></content:encoded>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>Strike Commander rookie guide</title>
      <pubDate>Tue, 21 Apr 2026 11:27:36 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/strike-commander-rookie-guide.118344/</link>
      <guid>https://www.old-games.ru/forum/threads/strike-commander-rookie-guide.118344/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/fsXQAZ0.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/fsXQAZ0.png" /> <br />
<br />
This is a rookie guide for <b>Strike Commander</b>, a DOS flight simulator with a plot. It has been made using the CD-ROM version of the game, which is the best way to play the game, as it is faster, has less bugs and features full voice acting compared to the floppy version.<br />
<br />
<b>Strike Commander</b> is an offshoot of the <b>Wing Commander</b> series. It is a flight simulator, but has a plot, characters controlled by the computer and at some...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/strike-commander-rookie-guide.118344/" class="internalLink">Strike Commander rookie guide</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Off-topic: Happy Easter, everyone!</title>
      <pubDate>Sun, 12 Apr 2026 20:42:30 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/off-topic-happy-easter-everyone.104013/</link>
      <guid>https://www.old-games.ru/forum/threads/off-topic-happy-easter-everyone.104013/</guid>
      <author>invalid@example.com (Riemann80)</author>
      <dc:creator>Riemann80</dc:creator>
      <content:encoded><![CDATA[I know it&#039;s a bit early, but Easter is already this weekend in the West, so<br />
<br />
Happy Easter, everyone!]]></content:encoded>
      <slash:comments>18</slash:comments>
    </item>
    <item>
      <title>[Lost Media] Accend Games Published by Softworld</title>
      <pubDate>Mon, 30 Mar 2026 02:22:52 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/lost-media-accend-games-published-by-softworld.119402/</link>
      <guid>https://www.old-games.ru/forum/threads/lost-media-accend-games-published-by-softworld.119402/</guid>
      <author>invalid@example.com (Ganbare-Lucifer)</author>
      <dc:creator>Ganbare-Lucifer</dc:creator>
      <content:encoded><![CDATA[<i>I&#039;ve made an account to share this search to the Russian net and make this lost media case more aware, even thought these are Taiwanese media</i><br />
<br />
Accend was a Taiwanese company known for developing MS-DOS Games like Rock &#039;n Shaolin: Legend of the Seven Paladins 3D released in 1994 and Violent Vengeance: The Universe Hero released in 1995<br />
<br />
In 1994, through the Taiwanese Computer Gaming Magazine Softworld in Issue 68, Page 50, it published articles about the upcoming games made on the...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/lost-media-accend-games-published-by-softworld.119402/" class="internalLink">[Lost Media] Accend Games Published by Softworld</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>The fith time is a charm? Videogame consoles from the 5th generation</title>
      <pubDate>Mon, 16 Mar 2026 11:30:05 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/the-fith-time-is-a-charm-videogame-consoles-from-the-5th-generation.119249/</link>
      <guid>https://www.old-games.ru/forum/threads/the-fith-time-is-a-charm-videogame-consoles-from-the-5th-generation.119249/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[So yes, I&#039;m finally going to talk about 5th generation consoles. However, I plan this thread to be really encompassing, so be patient and wait for your favorite console to appear. I&#039;ll be following chronological order and there is a lot of ground to cover before I mention the <b>PSX</b> or the <b>N64</b> .<br />
<br />
<b><span style="text-decoration: underline">FM Towns Marty (February 1993)<br />
<br />
<img src="https://i.imgur.com/FZwGB0R.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/FZwGB0R.png" /><br />
</span></b><br />
The <b>FM Towns Marty</b> is the console version of the <b>Fujitsu FM Towns</b> , a Japanese...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/the-fith-time-is-a-charm-videogame-consoles-from-the-5th-generation.119249/" class="internalLink">The fith time is a charm? Videogame consoles from the 5th generation</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>MSX Guide</title>
      <pubDate>Mon, 16 Mar 2026 00:07:09 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/msx-guide.108726/</link>
      <guid>https://www.old-games.ru/forum/threads/msx-guide.108726/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[I&#039;m not entirely sure whether to publish this one or not. As far as I know, this website doesn&#039;t offer MSX downloads.<br />
<br />
However, it does offer <b>Macintosh</b> games. I&#039;ve dabbled in Macintosh emulation, but I&#039;d rather sit on a spike than write a guide on them. You are better off consulting the <a href="https://www.emaculation.com/doku.php" target="_blank" class="externalLink" rel="nofollow">E-Maculation wiki</a> or downloading the pre-configured emulator setups from the main site.<br />
<br />
So yes, the MSX.<br />
<br />
<img src="https://i.imgur.com/zoyM7IV.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/zoyM7IV.png" />...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/msx-guide.108726/" class="internalLink">MSX Guide</a>]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Now I've really done it! Videoconsoles from the 3rd generation</title>
      <pubDate>Fri, 20 Feb 2026 13:08:18 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/now-ive-really-done-it-videoconsoles-from-the-3rd-generation.118852/</link>
      <guid>https://www.old-games.ru/forum/threads/now-ive-really-done-it-videoconsoles-from-the-3rd-generation.118852/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been debating with myself wether I should or shouldn&#039;t continuing writing about old hardware in these parts... it&#039;s a topic that fascinates me and I enjoy writing, so...<br />
<br />
On the other hand, I don&#039;t plan to keep going just forever. I have limits, there are many modern consoles I&#039;m not familiar with, nor they have the same interest to me... but I&#039;d still like to write some more pieces covering 1990s consoles.<br />
<br />
For the time being, I&#039;ll just cover 3rd generation consoles. Mostly I&#039;ll be...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/now-ive-really-done-it-videoconsoles-from-the-3rd-generation.118852/" class="internalLink">Now I&#039;ve really done it! Videoconsoles from the 3rd generation</a>]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Big in America: An overview of domestic computers in the USA during the 1970s and 1980s</title>
      <pubDate>Tue, 10 Feb 2026 10:15:46 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/big-in-america-an-overview-of-domestic-computers-in-the-usa-during-the-1970s-and-1980s.108938/</link>
      <guid>https://www.old-games.ru/forum/threads/big-in-america-an-overview-of-domestic-computers-in-the-usa-during-the-1970s-and-1980s.108938/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[A I&#039;ve stated before, I get bored easily. And I also wrote several guides on older computers in my native tongue, so I think I&#039;m going to post about American computers of the 1970s and 1980s here. I&#039;ll start by covering the best known of them, like the <b>Apple II</b> or the <b>Tandy TRS-80</b>, and if time and space allow it I&#039;ll also mention the Atari 8-bit family, the TI 99/4 and other lesser known ones.<br />
<br />
Wy American machines? Well, I&#039;m European and I didn&#039;t know of many of these, or how...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/big-in-america-an-overview-of-domestic-computers-in-the-usa-during-the-1970s-and-1980s.108938/" class="internalLink">Big in America: An overview of domestic computers in the USA during the 1970s and 1980s</a>]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Commodore Amiga / CD32 Guide</title>
      <pubDate>Mon, 26 Jan 2026 17:10:20 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/commodore-amiga-cd32-guide.108682/</link>
      <guid>https://www.old-games.ru/forum/threads/commodore-amiga-cd32-guide.108682/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[AI said before, I&#039;m an amulation enthusiast and I have written guides for pretty much any system out there. These days I&#039;ve been posting here guides focusing on PC emulation, and I may continue until I cover every system hosted at <b>old-games.ru</b> , get kicked out or grow tired. We&#039;ll see.<br />
<br />
I&#039;ll start with the Amiga because it might be the hardest, apart from the PC, to emulate properly.<br />
<br />



	<a href="https://www.old-games.ru/forum/attachments/291351/" target="_blank">Посмотреть вложение 291351</a>
	

<br />
<br />
The Amigas were a family of 16/32 bit computers sold by Commodore...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/commodore-amiga-cd32-guide.108682/" class="internalLink">Commodore Amiga / CD32 Guide</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Off-topic: Merry Christmas, everyone!</title>
      <pubDate>Wed, 07 Jan 2026 22:48:00 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/off-topic-merry-christmas-everyone.102470/</link>
      <guid>https://www.old-games.ru/forum/threads/off-topic-merry-christmas-everyone.102470/</guid>
      <author>invalid@example.com (Riemann80)</author>
      <dc:creator>Riemann80</dc:creator>
      <content:encoded><![CDATA[Merry Christmas, everyone. I hope you are having a good time!<br />
<br />
Just for interest: how is Christmas celebrated in your country? <img src="styles/default/old-games/smilies/smile.gif" class="mceSmilie" alt=":)" title="Smile    :)" /><br />
Here in Germany, people usually celebrate on Christmas Eve, with having presents in the late afternoon, then having dinner, then go to church.]]></content:encoded>
      <slash:comments>17</slash:comments>
    </item>
    <item>
      <title>Off-topic: Happy New Year, everyone!</title>
      <pubDate>Mon, 05 Jan 2026 23:13:59 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/off-topic-happy-new-year-everyone.102574/</link>
      <guid>https://www.old-games.ru/forum/threads/off-topic-happy-new-year-everyone.102574/</guid>
      <author>invalid@example.com (Riemann80)</author>
      <dc:creator>Riemann80</dc:creator>
      <content:encoded><![CDATA[С новым годом, Happy New Year and Frohes neues Jahr, everyone! <img src="styles/default/old-games/smilies/smile.gif" class="mceSmilie" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Commodore 64 Guide</title>
      <pubDate>Fri, 26 Dec 2025 14:58:40 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/commodore-64-guide.108690/</link>
      <guid>https://www.old-games.ru/forum/threads/commodore-64-guide.108690/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<a href="https://www.old-games.ru/forum/attachments/291414/" target="_blank">Посмотреть вложение 291414</a>
	

<br />
<br />
The <b>Commodore 64</b> is an American 8-bit computer released in 1982, and one of the most popular ever produced. In the USA it sold more computers than the <b>Apple II</b> and the <b>IBM PC</b>. It wasn&#039;t as successful in Europe, although in the UK it sold almost as well as the <b>ZX Spectrum</b>. Overall, the C64 sold an estimated 12 million units until 1995.<br />
<br />
Technically speaking the C64 has a few quirks. Unlike its rivals of the time, it doesn&#039;t employ a...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/commodore-64-guide.108690/" class="internalLink">Commodore 64 Guide</a>]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>NEC PC-88 guide</title>
      <pubDate>Fri, 26 Dec 2025 10:11:35 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/nec-pc-88-guide.108683/</link>
      <guid>https://www.old-games.ru/forum/threads/nec-pc-88-guide.108683/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<a href="https://www.old-games.ru/forum/attachments/291378/" target="_blank">Посмотреть вложение 291378</a>
	

<br />
<br />
The <b>NEC PC-88</b> are a series of 8 bit computers sold by NEC in Japan between 1981 and 1989. They are based on the <b>Z80A CPU</b> from Zilog, although NEC used their own clones. Roughly speaking, PC-88 models up to 1986 use the µPD780 @ 4 Mhz. and from then on the µPD70008 @ 8 Mhz. RAM sizes go from 64 Kb. (plus 48 Kb. dedicated to video) to 192 Kb.<br />
<br />
The <b>PC-88 VA / VA2 / VA3</b> models are different animals. They&#039;re the only 16 bit PC-88s, and use a...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/nec-pc-88-guide.108683/" class="internalLink">NEC PC-88 guide</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>B-17 Flying Fortress rookie guide</title>
      <pubDate>Sun, 21 Dec 2025 15:55:57 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/b-17-flying-fortress-rookie-guide.118730/</link>
      <guid>https://www.old-games.ru/forum/threads/b-17-flying-fortress-rookie-guide.118730/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[Welcome to yet another rookie guide for a MicroProse simulation from the DOS era. This time it is for the military sim <b>B-17 Flying Fortress</b> , and I haven&#039;t played it in a while, so please take all this with a grain of salt.<br />
<br />
<img src="https://i.imgur.com/Lfaq2kD.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/Lfaq2kD.png" /><br />
<br />
<b><span style="text-decoration: underline">Background</span></b><br />
<br />
The <b>Boeing B-17 Flying Fortress</b> was an American WWII heavy bomber best know best know for its use in the European theater, from 1941 to the end of the war. It was both operated by the...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/b-17-flying-fortress-rookie-guide.118730/" class="internalLink">B-17 Flying Fortress rookie guide</a>]]></content:encoded>
    </item>
    <item>
      <title>Looking for Vector-06 games.</title>
      <pubDate>Sun, 30 Nov 2025 13:16:17 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/looking-for-vector-06-games.118582/</link>
      <guid>https://www.old-games.ru/forum/threads/looking-for-vector-06-games.118582/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[I recently heard of this Russian computer and I&#039;m intrigued. However, so far I&#039;ve only obtained the games in the MAME software list, which only ammount to like 15 disk images.]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Game uploads.</title>
      <pubDate>Sat, 29 Nov 2025 15:37:28 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/game-uploads.101489/</link>
      <guid>https://www.old-games.ru/forum/threads/game-uploads.101489/</guid>
      <author>invalid@example.com (sasurai)</author>
      <dc:creator>sasurai</dc:creator>
      <content:encoded><![CDATA[Just a place for me to upload some old Japanese Windows games very slowly.<br />
<br />
Folder: <a href="https://mega.nz/folder/VV0yHbKC#agoJkQYl_EVYq-JzhW_M8Q" target="_blank" class="externalLink" rel="nofollow">1.28 GB folder on MEGA</a><br />
<br />
Problems with dumping now:<br />
1: I don&#039;t like to upload games without playing them first... but I don&#039;t really have time to play anymore... it always bothers me when I uploaded something but I can&#039;t even describe the game.<br />
2: All my games are in a storage room, and I&#039;m preparing to travel. So I can&#039;t redump anything now....<br />
<br />
<a href="https://www.old-games.ru/forum/threads/game-uploads.101489/" class="internalLink">Game uploads.</a>]]></content:encoded>
      <slash:comments>43</slash:comments>
    </item>
    <item>
      <title>Gunship 2000 rookie guide</title>
      <pubDate>Tue, 18 Nov 2025 15:21:46 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/gunship-2000-rookie-guide.118450/</link>
      <guid>https://www.old-games.ru/forum/threads/gunship-2000-rookie-guide.118450/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[This is yet another rookie guide on another of my favorite DOS games. This time comes the turn of...<br />
<br />
<img src="https://i.imgur.com/U7TK2Z3.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/U7TK2Z3.png" /> <br />
<br />
Although I&#039;ll also be mentioning other MicroProse games of the same era (late 1980s, early 1990s. The reason why I&#039;ve schosen to speak about Gunship 2000, apart from my obvious love for the game, is that it is sort of the pinnacle of middle age* Micro Prose simulators. It builds and improves on the model established by earlier title such as...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/gunship-2000-rookie-guide.118450/" class="internalLink">Gunship 2000 rookie guide</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Syndicate rookie guide</title>
      <pubDate>Fri, 14 Nov 2025 11:13:15 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/syndicate-rookie-guide.118426/</link>
      <guid>https://www.old-games.ru/forum/threads/syndicate-rookie-guide.118426/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/3UdAFID.jpeg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/3UdAFID.jpeg" /><br />
<br />
This is a rookie guide for <b>Syndicate</b> , an isometric action/strategy hybrid game for DOS, Amiga, Macintosh, FM-Towns, PC-98 and several 16/32 bits videoconsoles. It plays like a simpler version of <b>X-COM: UFO Defense</b> / <b>UFO: Enemy Unknown</b> , although both games are completely unrelated.<br />
<br />
Currently the best way of playing <b>Syndicate</b> is emulating the DOS CD-ROM edition under <b>DOSBox</b> or any of its forks. The settings...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/syndicate-rookie-guide.118426/" class="internalLink">Syndicate rookie guide</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Amstrad CPC Guide</title>
      <pubDate>Mon, 10 Nov 2025 19:44:20 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/amstrad-cpc-guide.108696/</link>
      <guid>https://www.old-games.ru/forum/threads/amstrad-cpc-guide.108696/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/R0H9Jsz.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/R0H9Jsz.png" /><br />
<br />
The Amstrad CPC are a series of 8-bit computers designed by British manufacturer Amstrad. They were designed to compete with the <b>ZX Spectrum</b> and sold well in Europe -around three million units- until they were discontinued in 1990.<br />
<br />
All Amstrad CPC models use a <b>Zilog Z80A</b> CPU at 4 Mhz. and have either 64 or 128 Kb. RAM. The main unit has either an integrated cassette player -CPC464 model- or a 3&#039; disk unit -CPC664 and CPC6128 models-....<br />
<br />
<a href="https://www.old-games.ru/forum/threads/amstrad-cpc-guide.108696/" class="internalLink">Amstrad CPC Guide</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>X-COM: UFO Defense / UFO: Enemy Unknown / X-COM: Terror from the Deep rookie guide</title>
      <pubDate>Sun, 02 Nov 2025 16:40:32 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/x-com-ufo-defense-ufo-enemy-unknown-x-com-terror-from-the-deep-rookie-guide.118298/</link>
      <guid>https://www.old-games.ru/forum/threads/x-com-ufo-defense-ufo-enemy-unknown-x-com-terror-from-the-deep-rookie-guide.118298/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.imgur.com/GDPIkC3.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/GDPIkC3.png" /><br />
<br />
This is going to be an introduction / rookie guide to one of the best and more addictive DOS games ever made, <b>X-COM: UFO Defense</b>    aka <b>UFO: Enemy Unknown.<br />
</b><br />
This game was created in 1994 by Mythos Games, and released around the world by MicroProse, bretter known for their flight simulations. It&#039;s a pretty unique game, a mixture of base-building simulation and turn-based strategy with RPG elements.<br />
<br />
<b>A better definition could be...</b><br />
<br />
<a href="https://www.old-games.ru/forum/threads/x-com-ufo-defense-ufo-enemy-unknown-x-com-terror-from-the-deep-rookie-guide.118298/" class="internalLink">X-COM: UFO Defense / UFO: Enemy Unknown / X-COM: Terror from the Deep rookie guide</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>AdLib, Covox, Sound Blaster and other old sound gizmos explained</title>
      <pubDate>Mon, 20 Oct 2025 18:19:49 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/adlib-covox-sound-blaster-and-other-old-sound-gizmos-explained.108659/</link>
      <guid>https://www.old-games.ru/forum/threads/adlib-covox-sound-blaster-and-other-old-sound-gizmos-explained.108659/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[Just like it happened with video modes, PCs have come a long way since the 1980s. Originally designed for business environments, the first PCs offered very limited sound capabilities. It came to different manufacturers and devices to advance sound in the PC to its current standards. These days most PC computers come with their own sound chips on the motherboard, which adhere to industry standards such as <b>AC97</b> or <b>Intel High Definition Audio</b>.<br />
<br />
Here follows a list of the most...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/adlib-covox-sound-blaster-and-other-old-sound-gizmos-explained.108659/" class="internalLink">AdLib, Covox, Sound Blaster and other old sound gizmos explained</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Life before the NES / Famicom: videoconsoles from the 1st and 2nd generations</title>
      <pubDate>Mon, 20 Oct 2025 11:25:36 +0000</pubDate>
      <link>https://www.old-games.ru/forum/threads/life-before-the-nes-famicom-videoconsoles-from-the-1st-and-2nd-generations.118140/</link>
      <guid>https://www.old-games.ru/forum/threads/life-before-the-nes-famicom-videoconsoles-from-the-1st-and-2nd-generations.118140/</guid>
      <author>invalid@example.com (Neville)</author>
      <dc:creator>Neville</dc:creator>
      <content:encoded><![CDATA[I can remember quite well when the Nintendo NES arrived to my country. It was some years after its Japanese release in 1983, but it still had a tremendous impact.<br />
<br />



	<a href="https://www.old-games.ru/forum/attachments/343318/" target="_blank">Посмотреть вложение 343318</a>
	

<br />
<br />
But wait, that was a third generation console. And if I really squeeze my aging brain I seem to remember there were previous consoles. I remember TV ads with catchy jingles, and also full page ads in my weekly comic magazine. Mmmmm...<br />
<br />
So yes, in this thread I plan to cover some of the lesser known,...<br />
<br />
<a href="https://www.old-games.ru/forum/threads/life-before-the-nes-famicom-videoconsoles-from-the-1st-and-2nd-generations.118140/" class="internalLink">Life before the NES / Famicom: videoconsoles from the 1st and 2nd generations</a>]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
  </channel>
</rss>
